Dramilian Federation

The Dramilian Federation is a social services corporation mainly active on the Gamial Peninsula. Although it does not have any true ruling power, it is more like a government than any other organization that has ever existed on Tetro due to its expansionist policies and local monopoly on social services. The corporation's Tetrian name does not translate literally into English; its symbolic translation is "Those Who Preserve Order in the Way that Ghosts Prolong Life".

Organization
The Dramilian Federation consists of six interconnected branches, or sectors.

Internal Management Sector
The Internal Management Sector is responsible for budgeting, hiring, management planning, and structuring of the entire organization.

Expansionism Sector
The Expansionism Sector is concerned with carrying out propaganda campaigns in areas outside the Dramilian Federation's current jurisdiction, and commanding the company's private military force.

Social Services Sector
The Social Services Sector provides various services such as consultation, insurance, schools, and utilities (water, electricity, hydrogen) for extremely low prices.

Isometrics Sector
The Isometrics Sector regulates quality and safety standards for goods produced within the Dramilian Federation's jurisdiction. As well as reviewing products submitted to it, it can also certify third-party standards organizations.

Public Input Sector
The Public Input Sector measures the success of the Dramilian Federation's various programs based on economic gains and feedback from the public, and uses this information to make necessary improvements and adjustments.

Crime Investigation Sector
The Crime Investigation Sector uses private investigators and surveillance equipment to keep track of corporate policy violations within the Dramilian Federation's jurisdiction. Suspected criminals are added to a database of criminals until they either arrange a hearing to defend themselves or pay a fine proportional to the crime committed.

Origins
The Dramilian Federation evolved from an early Frelian tribal government known as the Protectors of Frelian Enterprise. 400 million Earth-years ago, a panel of 27 Protectors provided guidance to the small population of Frelians living on Telephus, with the goal of improving quality of life and facilitating the advancement of science and technology. By 370 million Earth-years ago, the number of Frelians had grown to over 300,000. With this increase in population, Frelian culture began to evolve. As a social species, Frelians desired to function as a close-knit community. While they numbered in the low thousands, this was easily achievable, but once the population began to climb it was no longer possible for everyone in the city to be personally acquainted with everyone else, and this led to many Frelians seeking out ways to feel a sense of unity with other members of their society. At the same time, the Protectors of Frelian Enterprise were struggling to maintain control over the burgeoning city. Their solution was to disband, and reform as a private corporation called the Dramilian Federation which would provide a wide array of free and paid services to the city. Named after the original tribe of Pyronates that colonized Gamiala, the Federation became popular among the Frelians of Telephus City. It did not take long for the Dramilian Federation to gain a monopoly on agriculture and hydrogen production. With most of the city's food and fuel now under its control, the Federation began to fill the void left by the Protectors of Frelian Enterprise. The company created a blacklist of individuals who disobeyed its policies, and encouraged all Frelians to honor the blacklist by ostracizing and refusing service to those who were named on it, calling their actions "non-communal". Soon most of the Frelian population was eagerly enforcing the blacklist, and the Dramilian Federation began to enact policies that would bring Frelians together towards a common purpose, creating the sense of unity that so many had yearned for.

Unification War

 * See Main Article: Unification War

Around 304 million years ago, three other corporations based on the Gamiala Mainland began to adopt the Dramilian Federation's business model in an attempt to compete with them. Each had monopolized production of a specific resource, and leveraged their position by requiring adherence to policies in order to access that resource. The Norveon Collective mined rare metals, Gamiala Energy extracted natural gas, and Biosphere produced genetically engineered food products. As these corporations' influence began to spread, the Dramilian Federation reacted by enacting a policy that blacklisted citizens of other corporations. Gamiala Energy and Biosphere responded by blacklisting Dramilian citizens in an attempt to assert their market dominance, while the Norveon Collective simply ceased its operations on Gamiala and relocated to Terrelia. Mutually exclusive citizenship and conflicting policies of the three remaining corporations led to social isolation of the groups that aligned themselves with each one. Soon the social isolation became geographic isolation, as individuals relocated to areas where they could do business with other members of their group. The geographic regions were formalized by the creation of policy zones, which were precisely delineated areas in which the policies of each corporation would be enforced. The Dramilian Federation saw this as a threat to the societal unity of the Frelian species and was determined to eliminate its rivals. 300 million years ago, the Federation attempted to do so by instigating the Unification War. Dramilian aircraft were dispatched to the borders of the policy zone to blockade any vehicles transporting food products or hydrogen out of Dramilian territory. Within days, starvation forced Gamiala Energy and Biosphere to act by sending their own much larger aircraft to force back the Dramilian fleet. Unbeknownst to them, the Federation had recently developed liquid projectile weapons capable of firing a stream of molten iron through the air. When aimed at the air intakes of enemy vehicles, the iron would usually solidify inside the engine, causing it to seize. As the Gamiala Energy and Biosphere fleets approached, they were bombarded with liquid metal by cannons on the ground before they could get within grappling range of the Dramilian aircraft. Biosphere suffered severe losses in the ensuing battle and withdrew from the conflict, ceding their territory to the Dramilian Federation. Gamiala Energy suffered losses as well, but due to some aircraft's ducted engines they avoided being disabled by the rain of liquid metal. These aircraft were able to break through a small section of the blockade and open a supply line to transport desperately needed food and fuel into the resource-starved Gamiala Energy policy zone. While the Federation focused their attention on securing the gap in their blockade, Gamiala Energy restarted production of aircraft, now exclusively producing designs with ducted engines. The conflict continued for several thousand years, with each side expending a majority of their resources on new weapon and armor technologies. Gamiala Energy successfully maintained its supply line until the Federation developed guided missiles that could latch onto enemy aircraft, disrupting their aerodynamics and weighing them down. Without a practical defense against this new type of weapon, Gamiala Energy began to lose territory and the war was over after another 632 years, leaving the Dramilian Federation in complete control over the entire continent of Gamiala.

Introduction of Humans to Tetro
After the Discovery of Earth by a Tetrian space expedition in the year 1432, various Tetrian organizations considered the possibility of transporting humans and other species from Earth to Tetro for scientific research. The Dramilian Federation's leaders realized that an influx of new species to Tetro could potentially destabilize the planet's ecosystems, or worse, lead to a change in the balance of power between the Dramilian Federation and its economic rivals. As a result, the Federation published a document which detailed potential risks of introducing Earth species to Tetro. Among a long list of highly exaggerated dangers was the claim that based on analysis of data collected from Earth thus far, it was possible that diseases from Earth could wipe out all life on Tetro. It wasn't long before all research missions to Earth ceased. Having successfully eliminated any potential competition, the Dramilian Federation secretly began to conduct feasibility studies into relocating Humans to Tetro. By 1446, the Federation had established the following guidelines for future contact with Earth:
 * Any object or person which has entered Earth's atmosphere must be sterilized by heat, cold, vacuum, and radiation before it can enter Tetro's atmosphere.
 * It is forbidden to interfere with Human affairs. Tetrians visiting Earth may not communicate with Humans or allow any evidence of their existence to be detected by Humans.
 * All Federation missions to Earth must be covert. Any person involved in such a mission must not allow any evidence of the mission to be detected by any person not involved in the mission.
 * Any life form transported to Tetro from Earth must be unable to reproduce.
 * Any life form transported to Tetro from Earth must be contained in a secure research facility within Dramilia Central.
 * Only one species at a time may be transported to Tetro from Earth for research. Each species must be subjected to an array of tests to determine the risks it poses to Tetro. After a species has passed all such tests without a single risk identified, another species may be selected for research and transported to Tetro. If a risk is identified in any such test, all individuals of that species present on Tetro must be returned to Earth immediately and no individuals of that species may ever be transported to Tetro again.

For the next hundred Earth-years, the Dramilian Federation conducted thousands of research missions to Earth while adhering strictly to these guidelines. Initially these missions were focused on installing surveillance outposts all across the planet to collect data on geology, weather, and the language and behavior of Earth's species.

Humans were selected as the first species to be transported to Tetro. However, there were two problems which needed to be addressed before a single Human could set foot on Tetro: first, a Human could not survive the sterilization process required by the guidelines, and second, it was not yet known how to prevent a Human from reproducing. To solve these problems, the Human genome needed to be mapped. This could only be accomplished by setting up a genetics laboratory on Earth since DNA samples could not survive sterilization. A remote location was needed for the lab to eliminate the possibility of humans stumbling across it, so an ice-plain near the North Pole was selected for this purpose. Once the genome was sequenced and transmitted back to Tetro, Federation scientists created an Earth-life development simulation that could determine an organism's phenotype based on any given DNA sequence. This allowed them to engineer new genes in order to solve the problems preventing Humans from being researched on Tetro. The first modified DNA that was engineered by Federation scientists added several features to the Human phenotype:
 * The ability to enter a dormant state upon being subjected to extreme temperatures, or when deprived of food, water, or oxygen
 * Skin which reflects and diffuses heat, and which is infused with a fine carbon mesh that resists punctures and cuts
 * Faster and more accurate repair of damaged DNA
 * The ability to regenerate damaged or missing tissue of any type
 * The inability to produce gametes

In order to insert the new genes into the DNA of living Humans, a virus was created which could infect all cells of a target Human and swap out specific genes with engineered replacements. By 1534, the Dramilian Federation was confident that its DNA-replacement process would allow any Human to be safely transported to Tetro. The Earth-contact safety guidelines were revised, allowing interference in Human affairs as long as no more that 2,187 Humans living on Earth had knowledge of such interference, and the natural course of Human history was not altered. Now it was just a matter of selecting which Humans would be transported. The Dramilian Federation spent years waiting for the right opportunity to present itself, as the guidelines severely limited the circumstances under which the relocation could occur. Any Humans taken had to be a small, isolated group, so that if anything went wrong, the news of Tetrian contact could not spread.

On Earth in the year 1587, a group of 115 Humans traveled from England to Roanoke Island near the East coast of North America, with the intention of establishing a permanent English colony at the site. Towards the end of the year, the colony's governor, John White, sailed to England for more supplies. He expected to return within a few months, but upon arrival in England he found that a war had begun with Spain and all ships were forced into naval service. This prevented his return to the colony for the next three years. Meanwhile, on Roanoke Island, a severe drought in the spring and summer of 1588 reduced crop yields to below what was needed to sustain the colony. At last, this was the opportunity that the Federation had been waiting for. The colonists had no contact with other Humans and it was probable that they would die unless rescued, so removing them from their home planet would be unlikely to alter Human history.

In August of 1588, all 116 Human colonists were transported from Earth to Tetro by a delegation from the Dramilian Federation's Expansionism Sector in what became known as the Roanoke Resettlement. It is unclear whether these Humans left their homes willingly, since the details of the operation have been withheld by the Dramilian Federation. Prevailing theories suggest that the humans were likely interrogated and subjected to medical experiments until their death by natural or unnatural causes.